Shortcut to run debug in game and editor

Oct 25, 2012 at 10:18 AM

Is there a quick way to choose to debug in game or editor?

I tried to add a new solution configuration, in order to set in its properties different Additional Command Line Arguments, but then the new configuration doesn't appear in the configuration list.

Coordinator
Oct 25, 2012 at 12:16 PM

you can create shortcut in External Tools (http://msdn.microsoft.com/en-us/library/76712d27.aspx) and add start debugging from command line(example udk.exe -debug).  

Oct 25, 2012 at 12:44 PM

Thanks for the answer :).

I tried with External Tools with arguments "editor -debug" and "editor -autodebug", in both cases the editor starts but when I start PIE breakpoints are not hit. If however I enter "toggledebugger" while in PIE breakpoints get hit.