This project is read-only.

Shortcut to run debug in game and editor

Oct 25, 2012 at 11:18 AM

Is there a quick way to choose to debug in game or editor?

I tried to add a new solution configuration, in order to set in its properties different Additional Command Line Arguments, but then the new configuration doesn't appear in the configuration list.

Oct 25, 2012 at 1:16 PM

you can create shortcut in External Tools (http://msdn.microsoft.com/en-us/library/76712d27.aspx) and add start debugging from command line(example udk.exe -debug).  

Oct 25, 2012 at 1:44 PM

Thanks for the answer :).

I tried with External Tools with arguments "editor -debug" and "editor -autodebug", in both cases the editor starts but when I start PIE breakpoints are not hit. If however I enter "toggledebugger" while in PIE breakpoints get hit.