This project is read-only.

vs2015

first post: furesoft wrote: pls support an extension for vs2015

Unreal3 (Not UDK)

first post: dmpolydore wrote: Is there any way it can be used with Unreal3 Engine (Not UDK) ?

integration with Visual Studio 2010 Professional

first post: mlewand wrote: Hello, first of all congratz - very interesting project, and looks ...

latest post: FacePalmEXE wrote: I'd say you'd have to do the integration yourself. The source is p...

does someone want to try to port IDE to VS2012?

first post: AlexDev wrote: does someone want to try to port IDE to VS2012? So the only thing ...

latest post: dragondgold wrote: Zedane did you ported the IDE to VS2012? I also want to install it ...

How to open solution in source repository?

first post: GerryAH wrote: Hey guys. I'm not entirely sure how to open the solution found in t...

latest post: AlexDev wrote: yes, it is

Additional improvements

first post: BlackHornet wrote: Hi Ho,again I have to say thank you for the tool, it looks really p...

latest post: Crusha wrote: It would also be nice if the IDE could start with the tabs from the...

Invisible Breakpoint at SetAccountInterface in OnlineSubsystem.uc

first post: OneEyed wrote: Everytime I start the game, it breaks at this function on line 103...

latest post: Crusha wrote: Well, it's a good thing for anyone who has no clue about the intern...

VS 11

first post: 3darkman wrote: Hi Guys, is there any chance this addon be ported to the VS 11?

latest post: guepard wrote: Yeah, a VS2012 version would be great!

How to enable auto-indent ?

first post: nonder wrote: Hello, Is is possible to enable auto indent please ? It is really s...

latest post: nonder wrote: Thank you for your fast replies and thank you for this great ide!

Automatic autocompletion

first post: nonder wrote: Hi, I am wondering if is it possible to make auto-completion automa...

latest post: AlexDev wrote: no, at this moment auto-completion is working only when you click C...